Rule 8. Pegging

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Rule 8.1. Recording Score on Board

Beginning with the outside track, a player shall record his or her first score by placing a peg in the hole corresponding to that score. Subsequent scores are recorded by advancing the rear peg over the front peg by "leapfrogging" the number of holes consistent with the score to be recorded.

Rule 8.2. Zero Hand or Crib

If a zero-count hand or crib is held, the pegs must not be touched.

Rule 8.3. Pegging Incorrectly to the Player's Disadvantage

If the wrong number of points is pegged to the pegger's disadvantage (i.e., underpegging a forward score or overpegging a backward penalty), a correction is not permitted after the player's fingers are removed from the peg.

Rule 8.4. Pegging Incorrectly to the Player's Advantage

a. False claim of game: a false claim of game may not be corrected. Judges must be called. If a player does not have sufficient points to win the game and performs actions similar to those listed below, he or she has falsely claimed the game and judges shall be summoned:


Pegging into the game (out) hole and releasing the peg.


Recording the game outcome as a win on a scorecard.


Placing his or her peg into the game-record holes (used on some boards to record the number of games won in a match).


Advancing a game-record peg.

b. Penalty for false claim of game: if a player falsely claims the game, the following steps are to be taken before play resumes:


The offender's front peg shall be placed in the hole corresponding to the points actually scored. If both pegs were removed, refer to Rule 8.5.b.


The offender's opponent is awarded points equal to the number overclaimed (i.e., up to the game hole).


The offender is assessed a 15-point backward penalty (even if the nonoffender reaches the game hole as a result of #2 above).

c. If the wrong number of points is pegged to the pegger's advantage (i.e., overpegging a forward score or underpegging a backward penalty), but less than enough to claim the game and before either player plays the next card or indicates acceptance of a pegged hand or crib, then:


Upon discovery by the opponent, the peg shall be moved back to the correct hole, and the opponent scores the amount of the error.


If the offender discovers the error, he or she may move the peg back to the correct hole without penalty, but shall tell the opponent before doing so.

d. During the play of the cards, if an incorrect pegging claim is not made within a reasonable time, before either player plays another card or before either player pegs his or her hand, the play stands as pegged.

Rule 8.5. Improperly Removing Pegs

a. If a player removes only his or her front peg when a score is not yet pegged (a peg is removed when it clears the top of the hole), then:


If the mistake is recognized before the peg is released, then the peg in the hand becomes the rear peg and only the latest score may be recorded (i.e., only the previously recorded score is forfeited).


If the player completes recording the score in the wrong direction and releases the peg, both pegs shall remain where they are and that score and the previous score are forfeited. If a player pegs from first street back to fourth street, upon discovery the peg on fourth street is placed behind the peg on first street. In the event that both pegs end up on fourth street, upon discovery they shall be removed from the board and the player shall start from the zero hole again.


If the mistake is not recognized until the player uses the front peg to peg forward and releases it, then the front peg is placed behind the rear peg, and the latest score may be recorded (i.e., only the previously recorded score is forfeited), and there is no penalty added for overpegging.

b. If a player removes both pegs when there is a score to record, then the front peg shall be replaced where it was. If the players cannot agree where it was, judges shall be summoned to decide the matter. After the front peg is replaced, the other peg shall be placed behind it; the unpegged score is thereby forfeited. Muggins does not apply to the forfeited score. Before applying this rule, judges should determine whether the pegs were dislodged due to a physical impairment. If so, the score is not forfeited. Refer to rule 8.7.

Rule 8.6. Etiquette in Touching Pegs

After notifying the opponent, a player may adjust (tighten) his or her own loose peg or correct an overpegged score. There is no penalty for accidentally touching an opponent's peg (no harm, no foul) (see rule 8.8 if necessary).

Rule 8.7. Dislodging Pegs

If a player accidentally dislodges a front peg, it shall be replaced in the hole where it belongs. If there is uncertainty about the proper hole, the peg shall be placed as agreed upon by both players. If the players do not agree, judges shall be summoned to decide the matter. If both front pegs are dislodged, the above applies in both cases. If either or both back pegs are dislodged, it (they) may be placed anywhere behind the front peg(s).

Rule 8.8. Pegging With Opponent's Pegs

If a player picks up an opponent's peg to record a score (forward or backward), the peg shall be returned to its former place. The nonoffender receives two penalty points. The offending player may then record the proper score using his or her own back peg. If a front peg was involved in the infraction, use part of rule 8.7 for resolution.

Rule 8.9. Recording Score in Wrong Track

If a player records an otherwise correct score but places the peg in the wrong track on his or her side of the board or in opponent's track, it shall be moved to the proper track without penalty.

Rule 8.10. Pegging a "Go" before Announcement

A "go" may be pegged if previous play had made it clear that a "go" is warranted. If a "go" is pegged before the opponent has announced "go," the cards remaining in the opponent's hand determine if the "go" is warranted and may be taken, or whether the player has over pegged and a penalty for overpegging is involved, included the provisions of rule 8.4.a.

Rule 8.11. Failure to Place Peg in Game (Out) Hole

In all ACC events except match play, a player must peg out; if the player does not peg out, the opponent must remind him/her to do so (this rule does not apply in muggins tournaments).

a. If the player refuses to peg out, judges must be called. Judges will confirm the player's refusal to peg out and rule that the game is not over. That player forfeits their score. Play continues.

b. If a player concedes a game to an opponent (in match play only), that concession is equivalent to the player pegging out. In a qualifying round, play continues.

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